When analyzing the survey I fell like Rali and I chose the appropriate questions for the game because we asked how they felt about the environment, if anything seemed out of place, and i they where able to understand the story the game was trying to tell using spatial storytelling.
I fell like the players responses for the game which are shown on the survey below show that they knew what was going of in the game and they understood the environment around them, they also pointed out things that didn't fit in to the game or they eel like was missing, for example they thought there should be sword to represent a fight, and they felt like the grave seemed out of place because it looked to new and not withered.
The results from the survey
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