Thursday, 11 May 2017

BeepBox

In lesson we all went onto beepbox and made some songs on it so we had an idea on how to use it, so if we wanted to we could use for our games.

http://www.beepbox.co/#5s0kbl00e0ft7a7g0fj7i0r1w1111f0000d1111c0000h0000v0000o3210b4h4y8zcPcPch4h4h4h4h4h4h4h4h4h4h4h4y8zcP4h4p224FzY5j07UjCf0F2fu2C7Gtsc6MP78B0UkNFBS2aMl1qo-7wDyQvszNN0MYE7w8kenuFxTUa1Cv0g000Fy13F3q6S-ws5h9g4zm5cOwGotD11j8U2o005ccga7F3zO512Mxm00

I think this music could be used for a a JRPG area that's in a cave of for a platformer game.

I think the music is synthetic like it's in a factory and that's the noise of the machines but with a beat to it.


I think we need to have an atmospheric feel for our graphic narrative game like music you might here in a cave in other games or just wind, (maybe musical wind)

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