Wednesday, 10 May 2017

pillar

In class today and yesterday I made a pillar, which we made in 3ds max using bevel, camper, edit poly, and other stuff. I started off with a cylinder and two different sized boxes. With the cylinder I wanted to make them look like pillars from the Greek times.
I also added more height sections.

I used the vertex tool, the camper tool and over tools that I can't remember the name of at the minute.  I also selected the top section of the pillar and rotated in 20 degrees which slanted the indented bits of the pillar.

To do the boxes on top I just made it a 3 height segments, and went on to edit poly and selected the entire middle section and then used camper on it to push it inwards so the was an over and under hang. 


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